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maya建模之人頭建模_Maya視頻教程

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人頭建模:Kevin Hudson的多邊形建模技術(shù)。
該DVD帶你探討用多邊形對(duì)人類頭部進(jìn)行塑造的技術(shù)和藝術(shù)。在該DVD里,Kevin Hudson解釋了為什么角色模型逐漸從曲面建模轉(zhuǎn)向多邊形和細(xì)分表面建模,后者更容易刻畫細(xì)部,并容易使用貼圖。

Kevin Hudson還講解了速著臉部不同部位的要點(diǎn):鼻子、嘴、眼部和耳朵等,并把這些簡單的結(jié)構(gòu)轉(zhuǎn)換為人頭部那樣的復(fù)雜程度。

3小時(shí)的教學(xué)講述了:


- Edge Looping
- MJ Poly工具組
- Extruding臉部
- Extruding邊緣
- Split Polygon工具
- 藝術(shù)建模要點(diǎn)

This DVD takes you through the artistic and technical process of sculpting a human head from a polygonal cube. In this DVD, Kevin Hudson shows why character modelers are moving away from Nurbs modeling and toward Polygon/Subdivision surface modeling, which allows more freedom to localize detail and work with texture. Follow along as Kevin considers and sculpts the various features of the face - nose, mouth, eyelids and ears - as he transforms this simple structure into something as complex as the human head.

3 hours of lecture.

Edge Looping
MJ Poly Toolset
Extruding Faces
Extruding Edges
Split Polygon Tool
Artistic Modeling Thought Process[IMG]

 

視頻大�。�1.3GB/所屬分類:Maya視頻教程/更新時(shí)間:2010-07-18
相關(guān)Maya視頻教程